Consumerism

An interactive installation addressing the

pervasive issue of unconscious spending

Artwork representing consumerism with two abstract human forms facing each other

Consumerism

An interactive installation addressing the

pervasive issue of unconscious spending

Artwork representing consumerism with two abstract human forms facing each other

About

Created as a Master’s project at Moholy-Nagy University of Art and Design Budapest, the work explores how design can move beyond aesthetics and act as a tool for reflection, awareness, and change. Rooted in both personal experience and research, the project aims to encourage mindful consumption and support individuals in taking control of their financial well-being.

Client

Moholy-Nagy University of Art and Design

Moholy-Nagy University of Art and Design

Industry

Financial Sector / Social Impact

Deliverables

Concept Development / UX Strategy / Visual Design

Concept Development / UX Strategy / Visual Design

Six white line-drawn human figures covered in geometric symbol patterns
Six white line-drawn human figures covered in geometric symbol patterns

Challenges

The challenge was to create a project that not only demonstrated technical and conceptual skills, but also tackled a real-world issue with meaningful impact. Unconscious spending, driven by marketing pressure and limited financial literacy, has far-reaching consequences from personal debt to environmental harm. Addressing this required translating a complex, often avoided topic into something approachable and engaging. A key barrier was the Ostrich Effect, the tendency to avoid confronting financial realities. The project needed to shift this perspective, reframing financial awareness as empowering rather than intimidating.

financial literacy struggles, 8K average household debt, and 10% CO₂ from the fashion industry

The process

The project began with in-depth research into consumer behavior, psychology, and spending patterns, forming the foundation for a clear and intentional direction. Through an iterative process of experimentation and close collaboration with professors, multiple concepts were developed and refined. The final direction emerged through a fascination with mixed media, combining physical installation, data visualization, and augmented reality.

Mannequin figures covered in geometric symbol patterns packed in a cardboard box, behind-the-scenes production photo
Behind-the-scenes shot of a mannequin arm being spray painted pink
Artist applying neon spray-painted geometric patterns to a full-body mannequin outdoors


The installation was built around symbolic mannequins representing wants and needs, using color, iconography, and contrast to visualize internal conflict.

Two white mannequins painted with bold geometric symbols displayed in a retail store setting
Two white mannequins painted with bold geometric symbols displayed in a retail store setting

Personalized data, collected through surveys and financial inputs, was translated into animated infographics, making complex information accessible and engaging.

Personalized data, collected through surveys and financial inputs, was translated into animated infographics, making complex information accessible and engaging.

Hand holding a phone scanning a colourful geometric mannequin, revealing an AR "Luxury" logo
Bank window display concept with geometric painted mannequins
Mobile app UI design showing a budget pie chart with spending breakdowns
Mobile app UI design showing a budget pie chart with spending breakdowns
Mobile app UI design showing a budget pie chart with spending breakdowns
3D rendered white rat inside a spinning wheel
3D rendered white rat inside a spinning wheel
3D rendered white rat inside a spinning wheel
Close-up of a finance app screen showing spending breakdown
Phone mockup showing an AR camera view of a mannequin head with "Essencial Services" label overlaid in blue
Project overview flatlay showing consumerism printed cards


An accompanying website extended the experience, allowing users to explore the topic further and receive a personalized budget analysis, while the full interactive experience remained tied to the physical installation.

3D silver hand holding a phone displaying the consumerism installation project
3D silver hand holding a phone displaying the consumerism installation project


The result was an interactive installation that transformed financial awareness into a tangible, engaging experience. Through augmented reality and personalized data visualization, viewers gained insight into their own spending habits, turning an often uncomfortable topic into an accessible and reflective moment.

Two monitor mockups showing the Consumerism Installation project
Laptop mockup in a bright white space showing a website screen of Consumerism Installation Project

The outcome

The project demonstrated how design can bridge the gap between awareness and action. Presented at the Master’s Graduation Show, it met both academic and artistic expectations while contributing to a broader conversation around mindful consumption. Beyond the exhibition, the work had real impact encouraging behavioral change and helping individuals take steps toward more conscious financial decisions.

Reflection of two geometric painted mannequins on a polished marble floor

An interactive installation addressing the pervasive issue of unconscious spending.